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What Has Happened With Jett Revamp? Hi, guys, welcome to maplestory2 mesos, today we're going to talk about Jett Revamp, many of you've experienced this new upgrade already, but you might not understand what has occurred with Jett? As a Jett who had been 175 earlier this update and enjoyed it, today 200 waiting for the 5th job improvement, here are the thoughts that come to consider this update. First and foremost - overlook the old jump, the new jump is just slow to the point where I personally do not find MS2 Mesos helpful anymore. Wish it could clear it by just opening the skill tab, but it's always there. Buff Durations requires a revisit - way to short especially for Bonic Maximizer and Slip Stream Suit. Even using extra buff durration out of IA and Legion, I get 2 minutes of these fans. Which wouldn't really bother mepersonally, but when mobbing and working up combo hits, the animation is Maplestory Mesos extremely slow, especially for Bonic Maximizer, I tend to reset my combo strikes while attempting to rebuff constantly tried with and with no macro, no gap. I ended up using StarFall because the animation/cast time is extended, to rebuff myself so that I am able to keep my combo counts going. Jett's native fans lasted at 4 moments (with the excpetion of Bonic Maximize and Slip Stream at 2 minutes that I do not think they're affected by any extra buff duration) but my maple warrior is 20 minutes when casted with the extra buff duration a huge gap IMO. I do believe it's range could be longer and the skill stronger as a 30 point skill in stead of a 20. I do prefer Falling Stars to Back Up Beatdown because it is easier to use and feels more gratifying when completing a mob.

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